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Alan, Colin, Dana, Sepideh, Tracy and Andrea

  • Andrea: PhD student at Guelph, knowledge mobilization officer for the grant, works with Carla Rice
    • best ways to make the knowledge platform interesting / accessible
  • Colin: Lead software architect at IDRC, I co-lead the "accessing" stream with David Bovier
  • Tracy Tidgewell: project manager for BiT
  • Alan: developer at IDRC, also worked in library for many years
  • Dana: designer at IDRC, worked on Project Revision briefly back in 2014
  • Sepideh: designer at IDRC

First co-design session to be held on October 19th 10-2:30pm at the IDRC (@ OCAD University)

What happens in a co-design session?:

  • Recognizing that we have ideas about the knowledge platform but people will have different needs and desires
  • we want to come up with different models of the knowledge platform
    • a simple one that fits within existing funding constraints
    • a more complex one with augmentation from other grants / BiT
  • We've had e.g. teachers and learners engaged in thinking around different design challenges
  • Bringing out ideas through a set of creative activities, workshop style e.g. createathons,  hackathons,

Size of session?

  • Spectrum from formal workshop to small scale, more intimate co-design
  • If you get too many people you cut off the sense that there is group collaboration
  • Talk about process and then things to get people creating
  • More formal tends to be focused on a specific design tool; here we would want to explore something new, likely à less formal, more fun, pushing the edges of what has been done
  • Keeping it small: less than 15

Mix the audiences instead of dividing them up à gets people from different domains bouncing ideas off of one another

  • Don’t want to over populate with researchers (digital storytelling learning)
  • No observation, more participation

Who will be there?

  • Artists
  • Designers
  • Educators
  • People who might not otherwise be thinking about non normative models of embodiment in their teaching à with the material in the knowledge platform could stretch their thinking about what needs to be fixed, corrected, etc.
  •  want the platform to provide educational materials for those who are outside the circle, so it’s good to have their perspective in the beginning - those who will be using this platform
  • Real mix of artists, educators, activists, designers (those more involved with the project or its aims) and then also those who aren’t from all of the sectors
  • Getting people who might not be interested →  recruit through networks
  • Designers and artists might be interested but maybe haven’t been thinking in that way →  general OCAD community
  • Could draw on people attending DEEP
  • Identify key stakeholders first, then open it up to the DEEP/OCAD community
  • Providing educational resources for people doing first year seminars etc. who would not already have this perspective →  who do we want to have a stake in the platform?
  • Limit the list of people we know to be sure to involve others

Assume we’re doing 3 discrete sessions, that diversity within a group is better than separate; 10-15 people per group, put together a list of invites

Remote co-design →  if you’re going to have a lot of remote sessions you could design around it

  • Interesting things you can do with remote
  • Challenge Toronto-centric nature
  • Changes group dynamics that exist in co-located spaces
  • Possibility of one of the 3 sessions being remote

Not progressive sessions – different people in each one, each would be quite similar OR people as threads woven through; discrete sessions likely easier to bring together a composite picture

Half day session best – less overwhelming (4, 4.5 hours)- Include lunch

Tracy and Lindsay - developed accessibility guide for big BIT meeting - we will want to have something similar for folks attending these sessions

  • Lindsay might be able to work on accessibility around co-design
  • Photographed spaces met in ahead of time
  • Understandings of crip time

Continuing conversations after the sessions?

  • Wiki could be an option
  • Hard to have a thread in wiki
  • Slack group - we could try this, as they claim to have improved accessibility
  • resources about different createathons etc that we’ve done - we (IDRC) can pull those together and send to everyone
  • Tracy et all know lots of people to invite
  • who do we at IDRC really want to see coming in from our networks? need to think on this

Visual or audio documentation during the co-design →  ask people if they are ok with it

  • Immediate concrete archive of what we did - to add to platform!

Logistically people spread to different locations during the co-design session - so we'd need to ensure that there is someone to record in multiple places

  • Can record directly through Vidyo as well 

What needs to happen before the next meeting:

  • Get invitation list together
  • Start to plan activities
  • Next meeting 27th or 28th - to be confirmed by email

What is the goal of the co-design session?: knowledge platform is a little fuzzy

  • What would people find useful and useable in terms of what people want to see in a knowledge platform, how they want to engage with knowledge
  • provide resources for people to think about disabilities in the classroom,  how do they want to engage with it?
  • from our conversation yesterday: we want the platform to be a place where people can go to learn about the project, learn about non-normative visions of embodiment, the Canadian disability art community

Start of co-design session: briefly frame what the aims are but you do want it to go in unexpected directions

  • We don’t know what the shape of it is but these are the questions we are aiming to explore
  • By email – write up a blurb
  • It is a kind of jam session: not super directive, but outline very broad goals, provide structure for the day, but allow it to be loose

Tracy and Andrea to work with Carla to generate a blurb

  • Examples of previous co-design invites - IDRC will find and share


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