CISL Co-design Planning
Idea 1: Game Design
Goal: have students create a game, and give opportunities for reactions and reflection.
Task 1: Individually, create a board game
- To help scaffold the task, game components can be randomly selected from a jar or chosen from a list. For example, possible prompts could be: "grid", "path", "protect", "gather", "cards", etc.
- Various tools (scissors, markers, etc.) and materials (paper, dice, pawns, etc.) will be around to assist in the process.
- Encourage documentation of the process by using different tools like post-it notes, an iPad, etc.
Task 2: In a group, create another board game based on the ideas and concepts from Task 1
- The same tools and materials from Task 1 are also available.
Task 3: As a group, teach someone how to play the game
Task 4: Iterate on individual board game
- Based on the experience from group work and teaching the game, go back and iterate on your own game.
Questions:
- Reaction and reflection is not explicitly part of the process - should it be?
- How does this co-design idea help with developing the 3R Tool?
- Should explicit reaction and reflection tasks / prompts be added to the exercise?
Idea 2: Co-Design Activity Concept - Rotating tasks
The purpose of co-design is to generate design artifacts that support the creation of the 3R tool.
NOTE: this is very early thinking.
Session is divided into parts:
- Part 1: orient participants to 3Rs by having them participate in activities that highlight these 3 concepts
- Reflection task
- Reaction task
- Refining task
- Part 2: create a tool that specifically uses the 3Rs
Reflection task
- Participants attempt to learn a concept using a resource (maybe like a PhET sim or some other OER)
- Participants are asked to record their self reflections using a variety of tools as they engage with the content
- Tools are multimodal in nature such as Google Doc, video / voice recorder, storytelling tool, chart paper, a tablet, etc.
Reaction task
- Participants now swap places with another participant at a different activity
- Participants are now asked to react spontaneously to the content they are learning using the different tools
- Tools are multimodal in nature such as Google Doc, video / voice recorder, storytelling tool, chart paper, a tablet, etc.
Refining task
- Participants are asked to
Individual design
- Individually, create a design for a digital tool that uses the 3Rs in some way.
- Use the different tools as before to help with this.
Collaborative design
- Share your individual design and ideas with your assigned group.
- Together, design a digital tool that uses the 3Rs.
- Share your group's design with everyone.
Individual design refinement
- Based the ideas that were shared, refine your initial idea.