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Interactive games can provide rich learning experiences for students - but for some, these games are not accessible. Designing an educational game which can be enjoyed by a broad spectrum of users can be a challenge.

The Floe Project has been collaborating with content partners to create more inclusive and accessible interactive content. This has resulted in a more accessible version of the PhET simulation John Travoltage, innovations in multi-modal access and descriptions, and sonification of STEM interactives.

The knowledge gained from this collaboration has helped contribute new content to the Floe Inclusive Learning Design Handbook.

Showcase

John Travoltage with multi-modal access

Current Work


Energy Skate Park

 

 

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