- Platform for Economic Inclusion
- Preference Editing Tools Design
- Fluid Infusion
- Design Handbook
- Social Justice Repair Kit
|Come up with a new way to report electrons (not using Progress)||Try using role=status.|
|Learn scenery||5d||JO||It's an ongoing process. Learning things as I need them.|
|Integrate HTML demo with Scenery Model||10d||JO|
|Figure out how to calculate the closest position of the arm to the doorknob. Currently we are using a hard-coded number.|
|Figure out how to transition the foot between points if jump keys are pressed (Pgup/Dn, Home/End)|
|Figure out how to transition the hand between points if jump keys are pressed (Pgup/Dn, Home/End)|
Sonification: A audio representation of data.
Sound effects: An identifiable sound accompanying an event.
|Determine what needs to be sonified||2d||JH|
|Design sonification with collaborators||8d||JH|
|Design and implement sound effects||5d||JH / JO|
|Implement sonification||10d||JO||Includes learning what PhET does currently.|
|Document design issues||4d||JH|
Description: A feature which allows the user to display text descriptions and slider controls for John Travoltage. The user would be able to interact with both the graphical sim and the slider controls simultaneously.
|Create use case||3d||JH|
|High fidelity design||JH|