- create an engaging "way in" to the Inclusive Learning Design Handbook
- provide a starting point from which users interested in learning how to do inclusive design can dive deeper
- create an easier-to-consume, concise and engaging set of guidelines for inclusive design
- provide an example of an OER:
- by helping to educate a broad audience about the practice of inclusive design
- by providing practical steps that can be taken to create inclusive resources
- by introducing common language around inclusive design
- by developing the cards into an online authoring environment that will allow:
- navigation and use through digital interaction
- feedback and contributions from the community
- alteration of the guidelines for a given context (e.g. by creating and/or printing a subset of the cards, or by "branding" the cards as needed)
From the Prosperity for All DoW:
Who is the Guide for?
- anyone who wants to create inclusive, accessible content, tools, apps, proceses etc
- designers, developers, teachers, students ...