Versions Compared


  • This line was added.
  • This line was removed.
  • Formatting was changed.

What are Community Design Critiques?

A critique (or more informally a "crit") is an opportunity for us to come together as a small group and look at and discuss a creative artifact - a design wireframe, a persona, a newly-implemented UI or software component, etc. The idea is to focus on tangibles, not on abstract plans. What have we designed or built, why is it like this, what are its strengths, and how can we make it better? In many cases, techniques like our UX Walkthroughs, Inclusive Design Mapping Tool ("Petals & Flowers"), or User States and Contexts will help us concretely assess and discuss an artifact from different perspectives. It's based on the idea that creative work gets stronger when it is discussed amongst peers and diverse ideas are considered.

Crits help us to: 

  • amplify the strengths of a design
  • suggest alternative trajectories
  • reflect on our work through the lenses of different users
  • identify areas of confusion
  • focus on tangible artifacts, not just abstract ideas or goals

These design crits are informal, constructive, specific, and respectful. It's a forum where anyone from the community can bring their designs and receive feedback.

Since these meetings are participant driven, there will be occasions when the crit will not meet. Meetings will be announced in the schedule below, and to the relevant mailing lists (i.e. inclusive design community list, and fluid-work).

To Join

To join the conversation please download and install the Vidyo app on your computer or portable device first. Then join the Vidyo conference in the fluid_standup room.




Every Tuesday at 10 AM - 11 AM ET, folks from the IDRC, Fluid community, and others get together to learn and chat about designs, design challenges, and to give feedback. Users who are remote typically join via Vidyo.

Note: occasionally the design crit will not be held. Please check the schedule.






Links / Notes
  • Design Guide Icons
  • PhET Energy Skate Park Track Descriptions
  • Felipe
  • Jon
Nov. 22
  • Design Guide Icons
  • Docs workflow with Infusion
  • release
  • Docs-template improvements
  • Felipe
  • Justin
  • Jon
Nov. 15

Brainstorming for Nexus demosSimonNov 8

Docs site remediation for OpenEd 2016

Inclusive Design Guide Icons



Oct. 25Docs site remediation design sketch (Google Drawing)
Strategies for WCAG compliant disabled HTML elementsJon / JustinOct. 4Notes: Design Crit - Disabled Elements and Accessibility Oct 4 Notes
UI Options Mobile and Desktop redesign (cont'd), and Inclusive Design Toolkit landing page.DanaSep. 27

Unifying UI Options Mobile and DesktopDanaSep. 19Notes: Sept 20, 2016 Design Crit Notes - UI / Learner Options
Fluid Sandbox DesignTony AtkinsAugust 24This week's meeting is held on Wednesday at 9:00 EDT
  1. IDRC website design - navigation
  2. UI Options Mobile
  1. Lisa
  2. Dana / Jon / Justin
Aug 16

Inclusive Design GuidesSepideh / DanaAug 8

PhET Energy SkateparkJonJuly 26
IDRC Website mockups and design elementsLisaJuly 19

First Discovery GameDana / SparshJuly 12

Design Cards site designDanaMay 9
  • continue iterating and create a version that more resembles physical cards
  • refactor and extend docs platform to be able to support this new usage.
  1. accessibility of IDRC Website Design
  2. design artifact repository feature discussion
  1. Lisa
  2. Jon
May 2Design Crit May 2, 2016 Notes
PhET Energy SkateparkJonApril 25Notes

Check out the Meetings page for more reoccurring events.

Check out the Collaborate page for more ways to get involved!