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Example interaction with Pick-up and Drop

First time interacting

  • Pressed tab.
    • Focus moved to magnet
    • Button label: "Grab magnet."
  • Press enter.
    • Text alert: "Grabbed. (Proximity to coils). (Play area location). W A S D and 1 2 3 keys move magnet. Press Space to release."
  • 1 2 3, or cursor keys pressed
    • Sonification sounds are heard
    • No text alerts are fired.
    • Changes to PDOM descriptions occur as interaction proceeds.
  • Press space.
    • Text alert: "Released. (Change to proximity to coils). (Change in play area location)."
    • Keyboard focus is on magnet button.

After second time interacting

  • Pressed tab.
    • Focus moved to magnet
    • Button label: "Grab magnet."
  • Press enter.
    • Text alert: "Grabbed. (Proximity to coils). (Play area location)." (shortened alert)
  • 1 2 3, or cursor keys pressed
    • Sonification sounds are heard
  • Press space.
    • Text alert: "Released. (Change to proximity to coils). (Change in play area location)."
    • Keyboard focus is on magnet button.

Proximity to coils values:

  • Above
  • Just above
  • Below
  • Just below
  • Left
  • Just left
  • Right
  • Just right
  • Inside

Play area location values:

  • Top-left
  • Top-centre
  • Top-right
  • Middle-left
  • Middle-right
  • Bottom-left
  • Bottom-centre
  • Bottom-right
  • Note: There is no play area "Middle center" as the coils occupy this space.

Example Text Alerts

On first grab:

"Grabbed. Magnet above 4 loop coil; just above 2 loop coil. At top-centre of play area. W A S D and 1 2 3 keys move magnet. Press Space to release."

On release:

  • "Released. Magnet left of 4 loop and 2 loop coil. At middle-left of play area."
  • "Released. No change."

On subsequent grab:

  • "Grabbed. Magnet left of 4 loop and 2 loop coil. At middle-left of play area."
  • "Grabbed. Magnet above 4 loop coil, and inside 2 loop coil."