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Faraday's Law (h2, Scene Summary)

One CoilTwo Coils

"Faraday's Law‬ is an interactive sim. It changes as you play with it.

At the centre of the play area is a coil connected to a light bulb circuit. There is a also moveable bar magnet.

Grab the magnet to play.

Additional controls that change what is connected to the circuit, flip the bar magnet, and reset the sim. If needed, check out keyboard shortcuts under Sim Resources."

"Faraday's Law‬ is an interactive sim. It changes as you play with it.

At the centre of the play area are two coils connected to a light bulb circuit. There is a also moveable bar magnet.

Grab the magnet to play.

Additional controls that change what is connected to the circuit, flip the bar magnet, and reset the sim. If needed, check out keyboard shortcuts under Sim Resources."

Play Area (h2)

Light Bulb Circuit (h3)

In the circuit are a:

  • 4 loop coil
  • 2 loop coil (if attached)
  • a light bulb
  • a voltmeter (if attached)

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  • Button
    • Label: "Grab magnet"
    • Aria description: "Select this to move the magnet."
  • Checkbox
    • Label: "Voltmeter"
    • Aria description: "Play with or without voltmeter connected to light bulb circuit"
  • Checkbox
    • Label: "Field Lines"
    • Aria description: "Hide or show magnetic field lines."
  • Circuit mode
    • Aria description: "Experiment with one or two coils."
    • Radio button group
      • (Radio) 1 coil
      • (Radio) 2 coils
  • Button
    • Label: "Flip magnet"
    • Aria description: "Flip North and South Poles"
  • Button
    • Label: "Reset All"

Text Alerts

EventAlert text

Grab magnet: 1st and 2nd time"Grabbed W A S D keys move in 4 directions. Press Space to release."

Grab magnet: 3rd - 5th time"Grabbed try 1 2 3 keys to slide different speeds left and right. Press Space to release."

Grab magnet: 6th time"Grabbed. Also see keyboard shortcuts under Sim Resources. Press Space to release."

Grab magnet: 7th time"Grabbed. Press Space to release."

Release magnet"Released. (Proximity to coils)."

Bump into coil"Bumped coil"

Bump into edge"At edge of play area." or "Magnet at edge of play area"










Example interaction with Pick-up and Drop

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