The Community Design Crit will be changing meeting times to Tuesday 2pm to 3pm Eastern Time. All other meeting details remain the same (i.e. same location and web conferencing).
To join the conversation please download and install the Vidyo app on your computer or portable device first. Then join the Vidyo conference in the fluid_standup roomcome to the IDRC office in Toronto or remotely through Zoom. for 2017
Every Tuesday at 10 AM - 11 AM 2 PM - 3 PM ET, folks from the IDRC, Fluid community, and others get together to learn and chat about designs, design challenges, and to give feedback. Users who are remote typically join via Vidyo.
Note: occasionally the design crit will not be held. Please check the schedule.
|Links / Notes||Pickering Soccer Club (tentative)||Ather, Jess||TBD||Infusion Build Site||Justin, Michelle||July 18|
|Social Justice Repair Kit||Dana, Alan||July 11|
Touch-notes and Query Exploration Mockups
Balsamiq Mockups - Partial Query Workflow
Meeting Discussion Notes
|Energy Skate Park - Audtiory Track Construction||Jon||June 20||UI Options Web Browser Extension - Content Simplification||Justin||June 13||PhET - "Build an Atom"||Taliesin / Michael||June 6|
|"Multimodal Design Patterns for Inclusion & Accessibility"||Alan||May 30|
|Mobile UI Options||Justin / Dana||May 2|
|Facil'iti website accessibility app||Jon||April 25|
|Privacy Prototype||Dana||March 28|
|Liz Sanders Video on Addressing the Gaps Between Co-Design and more formalized approaches||Jon||March 21||UI Options Resdesign||Justin||March 14|
|UI Options Number Stepper||Justin||March 7||UI Options Toggle button||Dana / Justin||Feb 28|
|Accessible annotations and text selection||Jon||Feb 14||Privacy Needs & Preferences||Dana, Caren||Jan 31|
|BIG IdEA project brainstorming||Lisa, Jon||Jan 17|
|Links / Notes|
- Social Justice Repair Kit Brainstorming
- PhET Energy Skate Park Text Descriptions (part 2)
|Making/Hacking Entry for Inclusive Learning Design Handbook||Alan||Dec 13|
Pull request: https://github.com/fluid-project/docs-inclusive-learning/pull/11
Draft of document in Alan's branch: http://www.alanharnum.ca/docs-inclusive-learning/InclusiveMakingAndHacking.html
Notes from crit documented on github.
|Privacy Needs & Preferences Wireframes update||Dana||Dec 6|
|Privacy Needs & Preferences||Dana||Nov. 29||(Floe) Privacy Needs and Preferences|
- Design Guide Icons
- PhET Energy Skate Park Track Descriptions
- Design Guide Icons
- Docs workflow with Infusion release
- Docs-template improvements
|Brainstorming for Nexus demos||Simon||Nov 8||https://wiki.gpii.net/w/Nexus_Dashboard|
Docs site remediation for OpenEd 2016
Inclusive Design Guide Icons
|Oct. 25||Docs site remediation design sketch (Google Drawing)|
|Strategies for WCAG compliant disabled HTML elements||Jon / Justin||Oct. 4||Notes: Design Crit - Disabled Elements and Accessibility Oct 4 Notes||UI Options Mobile and Desktop redesign (cont'd), and Inclusive Design Toolkit landing page.||Dana||Sep. 27|
|Unifying UI Options Mobile and Desktop||Dana||Sep. 19||Notes: Sept 20, 2016 Design Crit Notes - UI / Learner Options|
|Fluid Sandbox Design||Tony Atkins||August 24||This week's meeting is held on Wednesday at 9:00 EDT|
- IDRC website design - navigation
- UI Options Mobile
- Dana / Jon / Justin
|Aug 16||Inclusive Design Guides||Sepideh / Dana||Aug 8|
|PhET Energy Skatepark||Jon||July 26||IDRC Website mockups and design elements||Lisa||July 19||First Discovery Game||Dana / Sparsh||July 12|
|Design Cards site design||Dana||May 9|
- continue iterating and create a version that more resembles physical cards
- refactor and extend docs platform to be able to support this new usage.
- accessibility of IDRC Website Design
- design artifact repository feature discussion
|May 2||Design Crit May 2, 2016 Notes||PhET Energy Skatepark||Jon||April 25Notes|
|Notes and Links|
|Coding to Learn and Create||Lisa||Dec 4|
|IDRC website redesign - Get involved section||Jon||Nov 19||Notes (Google Doc)|
|Storytelling Tool content authoring||Gregor, Jon, Justin||Nov 12|
Notes (Google Doc)
|Platform Coop co-design potluck dry run||Cheryl, Ned||Oct 29|
|Sketching for Coding to Learn (C2LC)||Daniel||Oct 1||C2LC|
|Sustainable Dev Goals Action Guide||Liam||Sep 24|
|IDRC Website wireframes||Cheryl||Sep 18||Notes|
|Strategies for accessible notifications on changed content||Justin, Gregor||Sep 17||Notes|
|Inclusive Analytics||Everyone||Aug 20||Video Recording|
|IDRC Website Information Architecture||Cheryl||Aug 6|
|Adding new features to UIO Part 2||Justin||July 30|
|ILDH redesign and tech discussion||Caren||July 24|
|Adding new features to UIO||Justin||July 16|
WireType or ProtoFrame (wireframe and prototype hybrid ) mobile layout early iteration of navigation and organization for feedback: https://xd.adobe.com/view/904a8db3-b00c-41e1-665c-13548bff0639-e67b/
|Designing for Contrast Themes||Gregor||June 18||https://docs.google.com/document/d/19x1l_Lix4xPjIsxRvpz5nkjFwkskV1hJoCy1V9qEliI/edit|
|Coordinating and communicating design crits and community workshops||Jon, Gregor, Lisa||May 7|
|Gooru app||Michelle||Apr 30|
"Gooru Learning Navigator with particular emphasis on learning differences. The Learning Navigator is a “GPS for Learning” — a way for each student to follow their own path to mastery. Schools ask every student to achieve the same level of proficiency, but each student begins with a different set of knowledge and skills. The Learning Navigator meets each student exactly where they are and navigates them to their learning goals."
|Sign to text / audio||Ade||Apr 16|
|Co-design activities discussion||Sepideh, Cheryl||Mar 26|
|The Why, Who, What, When, Where & How of our Inclusive Design Theory and Practice: making it easier to find, navigate and apply our inclusive design guidance.||Jutta||Feb 26||Video Recording|
|Platform Coop Website||Cheryl, Dana||Feb 12|
|SEWA Home Beauty Services Coop||Dana||January 29||Notes|
Ontario Standard Form Lease Redesign
|Francesca (Law & Design Colab)||January 22|
|Storytelling Tool Demo and Feedback||Sepideh||January 15|
|SJRK Web Accessibility Review||Lisa, Silvia||January ??|
Past Design Crits - 2018
Techniques like UX Walkthroughs, Inclusive Design Mapping Tool ("Petals & Flowers"), or User States and Contexts will help us concretely assess and discuss an artifact from different perspectives. It's based on the idea that creative work gets stronger when it is discussed amongst peers and diverse ideas are considered.
Crits help us to:
- amplify the strengths of a design
- suggest alternative trajectories
- reflect on our work through the lenses of different users
- identify areas of confusion
- focus on tangible artifacts, not just abstract ideas or goals
If you plan on sharing a design at a design crit, here are some details which may help you prepare for the discussion.
Design crits are intentionally informal and casual
We try to keep design crits very informal and casual on purpose. This makes it easier for participants to share designs (requiring less time preparing formal presentations), and opens up more time for organic conversations. A formal presentation of your project or design is not required, and we encourage a more conversational approach.
Design crits are a great opportunity to discuss designs, refine ideas, ask questions, and get feedback. To get the most out of a design crit, come prepared with specific design issues to share - this will help focus the discussion on the topics that will help you.
Design crits are intended to be 1 hour in length to help keep the discussion productive and specific. Come prepared with something to show and with questions to ask. If needed, another design crit can be scheduled to continue the discussion, or you can take advantage of the Inclusive Design Community mailing list to reach a broader audience.
One to four days before each Design Crit, an email is sent to both the fluid-work and Inclusive Design Community mailing lists. These emails describe the topic of the design crit and provide instructions on how to participate. These weekly emails is a good opportunity to share any designs, presentation material, and resources in advance.