- Platform for Economic Inclusion
- Preference Editing Tools Design
- Fluid Infusion
- Design Handbook
- Social Justice Repair Kit
A critique (or more informally a "crit") is an opportunity for us to come together as a small group and examine and discuss a creative artifact - a design wireframe, a persona, a newly-implemented UI or software component, etc. The idea is to focus on tangibles, not on abstract plans. What have we designed or built, why is it like this, what are its strengths, and how can we make it better? In many cases, techniques like our UX Walkthroughs, Inclusive Design Mapping Tool ("Petals & Flowers"), or User States and Contexts will help us concretely assess and discuss an artifact from different perspectives. It's based on the idea that creative work gets stronger when it is discussed amongst peers and diverse ideas are considered.
Crits help us to:
These design crits are informal, constructive, specific, and respectful. It's a forum where anyone from the community can bring their designs and receive feedback.
Since these meetings are participant driven, there will be occasions when the crit will not meet. Meetings will be announced in the schedule below, and to the relevant mailing lists (i.e. inclusive design community list, and fluid-work).
Check out the Meetings page for more reoccurring events.
Check out the Collaborate page for more ways to get involved!
Every Tuesday at 10 AM - 11 AM ET, folks from the IDRC, Fluid community, and others get together to learn and chat about designs, design challenges, and to give feedback. Users who are remote typically join via Vidyo.
Note: occasionally the design crit will not be held. Please check the schedule.
|Links / Notes|
|Pickering Soccer Club (tentative)||Ather, Jess||July 25|
|Infusion Build Site||Justin, Michelle||July 18|
|Social Justice Repair Kit||Dana, Alan||July 11|
|Energy Skate Park - Audtiory Track Construction||Jon||June 20|
|UI Options Web Browser Extension - Content Simplification||Justin||June 13|
|PhET - "Build an Atom"||Taliesin / Michael||June 6|
|"Multimodal Design Patterns for Inclusion & Accessibility"||Alan||May 30|
|Mobile UI Options||Justin / Dana||May 2|
|Facil'iti website accessibility app||Jon||April 25|
|Privacy Prototype||Dana||March 28|
|Liz Sanders Video on Addressing the Gaps Between Co-Design and more formalized approaches||Jon||March 21|
|UI Options Resdesign||Justin||March 14|
|UI Options Number Stepper||Justin||March 7|
|UI Options Toggle button||Dana / Justin||Feb 28|
|Accessible annotations and text selection||Jon||Feb 14|
|Privacy Needs & Preferences||Dana, Caren||Jan 31|
|BIG IdEA project brainstorming||Lisa, Jon||Jan 17|
|Links / Notes|
|Making/Hacking Entry for Inclusive Learning Design Handbook||Alan||Dec 13|
Draft of document in Alan's branch: http://www.alanharnum.ca/docs-inclusive-learning/InclusiveMakingAndHacking.html
|Privacy Needs & Preferences Wireframes update||Dana||Dec 6|
|Privacy Needs & Preferences||Dana||Nov. 29||(Floe) Privacy Needs and Preferences|
|Brainstorming for Nexus demos||Simon||Nov 8||https://wiki.gpii.net/w/Nexus_Dashboard|
Docs site remediation for OpenEd 2016
Inclusive Design Guide Icons
|Oct. 25||Docs site remediation design sketch (Google Drawing)|
|Strategies for WCAG compliant disabled HTML elements||Jon / Justin||Oct. 4||Notes: Design Crit - Disabled Elements and Accessibility Oct 4 Notes|
|UI Options Mobile and Desktop redesign (cont'd), and Inclusive Design Toolkit landing page.||Dana||Sep. 27|
|Unifying UI Options Mobile and Desktop||Dana||Sep. 19||Notes: Sept 20, 2016 Design Crit Notes - UI / Learner Options|
|Fluid Sandbox Design||Tony Atkins||August 24||This week's meeting is held on Wednesday at 9:00 EDT|
|Inclusive Design Guides||Sepideh / Dana||Aug 8|
|PhET Energy Skatepark||Jon||July 26|
|IDRC Website mockups and design elements||Lisa||July 19|
|First Discovery Game||Dana / Sparsh||July 12|
|Design Cards site design||Dana||May 9|
|May 2||Design Crit May 2, 2016 Notes|
|PhET Energy Skatepark||Jon||April 25||Notes|