On this page we explore examples of physical kiosk design with increase accessibility components. These illustrations are based on scenarios listed on this wiki page http://wiki.fluidproject.org/display/fluid/Map+tool+overview+and+scenarios
Function of the kiosk is to allow visitors to browse the museums' tours, select a tour and then print a map that leads people through the tour. Interactions: introduction, tour options, select a tour, read details about the tour, and print tour.
NOTE: We are using thumbnails to reduce image sixe, there's no option to provided by the wiki to include alt text. However the text provided under each heading e.g. "fixed centre kiosk", "movable kiosk" provides the description of the images that follow.
Fixed Centre Kiosk
In the sketch below I explore the idea of a kiosk with an adjustment mechanism and a 19'' touch screen. Comprised of three settings from a standing configuration to suit taller users, a fully-lowered configuration to suit lower or wheelchair users, the kiosk meets the needs for a variety of users. And also the kiosk has an audio output and two buttons under the touch screen, so it is also suitable for blind people and people with vision impairment.
Two or four kiosks can be put together at the center of the Prentis Court with two or four larger screens hanging around the room for group visitors. One visitor can operate the kiosk, and the others can see the contents on the screen. Because the kiosks let different groups people get together at the center, people can communicate with each other about the museum.
In the sketch below we explore the idea of a kiosk as a sculptural object. This kiosk is shaped as a cube that sits on the floor and looks like bolder placed in a river bed. On the one side of the cube there is 26" LCD Screen with two buttons (back and forth) mounted below the screen. Sound is also a element of this kiosk and will illuminate the progress through the interface. The printer is placed below the screen for easy access.
Fixed Wall Mounted Kiosk
In the sketch below we explore the idea of a kiosk being navigated predominately by two buttons (back and forth) and sound to confirm action. The 36" LCD screen is mounted into the wall. While standing in front of the kiosk sensors would trigger a voice introducing the person(s) to the interface design to select a tour. When the kiosk button is pressed a sound is heard to confirm the the action. The person goes through this process until they can print a tour. The printer is located in the centre of the wall mounted between the kiosks back and forth buttons.
The parking lot of sketches