This page will walk the reader through the steps necessary to use the Lightbox component. For specific information about the Lightbox API, see Lightbox API.
Tutorial: Making images reorderable
The Lightbox is a Fluid component designed to provide the ability to re-order images within a collection. Let's suppose you have some simple markup displaying a small collection of images. To use the Lightbox, your image thumbnails must each be within a
<div> element, and the collection of thumbnails must be contained within an element. A simple example of this could be:
Step 1: Include the Fluid component library
The first step is to include the Fluid component library code in your file. Do this by adding a script tag to the header referencing the
Step 2: Add element IDs
The second step is to add IDs to the elements that the Lightbox needs to know about.
First, add an ID to the element that contains all of the image thumbnails. This ID can be anything unique. For this example, we'll use "image-collection":
Next, we need to add a unique ID to each of the thumbnail
<div> s. This ID must be of a specific form: it must start with the string that was used for the container ID, followed by "lightbox-cell:", a number indicating the index, and finally a ":". This is shown below for our example:
I know this seems a bit complex, but in the real world, these IDs will be generated by the server, and you won't have to write them by hand.
Step 3: Add initialization script
The third step is to actually create the Lighbox by calling the initialization script. This initialization function has the form
The Lightbox initialization function allows you to pass in a number of optional parameters to configure some aspects of the Lightbox, including a 'callback' function. The callback communicates changes in the ordering of images back to the server. In its "out-of-the-box" form, the Lightbox includes a default callback function that uses a form with hidden
<input> elements in the markup to record the indexes of the elements. For our example, we will disable the default callback by specifying an empty function as one of the optional parameters:
Step 4: Define styles
The final step is to create styles so that 'interesting moments' in the reordering of images are easily apparent to the user.
The Lightbox pre-defines a number of class names that will be used for this purpose. It's possible, through the optional configuration, to override these class names, but for this example, we'll just define styles for the default class names.
The first style is the default style to be applied to any image thumbnail. For our example, we'll float the images so that they appear to be in a grid, and give them a background colour:
The second style is applied to the element that has been selected. A visual indication will inform users that the thumbnail can then be moved using keystrokes. For our example, we'll change the background colour:
The Lightbox also supports mouse-based drag and drop, and another style is used when the cursor hovers over a thumbnail, to inform users that the thumbnail can be moved using the mouse. For our example, we'll change the background colour again, but we'll use a different colour:
When a thumbnail is in the process of being moved, either by keyboard or by mouse-based drag and drop, a 'dragging' style is applied to the thumbnail to indicate this. We'll change the background colour for this:
When the mouse is used to pick up a thumbnail and move it, an 'avatar' is created to represent the thumbnail being dragged. By default, the avatar is a copy of the item. A style is applied that can be used to modify the appearance of the avatar. For our example, we will make it transparent:
Finally, when the mouse is used to move a thumbnail, a 'drop marker' is displayed in the location where the thumbnail will end up if it is dropped. The last style is used to control what that marker looks like. We'll make it a vertical red bar:
That's it! Your Lightbox is now functional, and you can rearrange the images in your collection. Congratulations!