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Originally captured in a Google Doc

Ideas based on 2015 project ideas

Google Summer of Code 2015 with the Fluid Project

  • Build tool for generating icon fonts
  • Matching content to preferences, related to metadata ( see Joanna's designs )
  • webrtc: related to Vidyo infrastructure
  • Improved build tools and dependency management system for Infusion

Ideas based on Floe Brainstorming

Floe Brainstorming 2015

  • Internet of Things ( related to 'inclusive metrics', dashboard connection, quantified self, etc.)
    • mechanism for exporting data from the Internet of Things to be used by the self-assessment dashboard
  • Game for learning-to-learn or first discovery
  • Dynamic and/or accessible user states and contexts
  • A mechanism for connecting learners with matching/convergent/contrasting learning styles together, to share OER with one another
  • Sonification for more types of charts, tables, images, and etc.
    • design mentor: Sepideh
  • Consideration for game / gamification of digital literacy (perhaps paired with first discovery tool for basic and early learning)
  • Framework for stages of digital literacy development (e.g. speaking recently to someone who was sent as a volunteer to set up e-learning in another country only and ended up teaching keyboarding skills because the workers had never used a computer) – does this fit in what we do?
  • Game for early digital literacy that teaches the basics of coding/design/etc. and allows the user to create their environment through customization (some sort of extension of first discovery?) – turning users into makers
  • Creation of resources to help train the trainer to be someone who could help develop a user's problem solving skills

Other Ideas


  • Responsive UIO
  • Extend metadata demo to accept more video parameters and alternatives
  • Something related to authoring accessible content
  • Sharing preferences sets, connecting users with common needs
  • Automatic a11y tests using something like deque's axe core or the tool from Google. 
    • A project to setup the infrastructure and write the tests
  • Interactive and inclusive version of the accessible cards
    • would also allow for printing at different sizes and etc.
    • provide a way to add to the content.
  • Vision Technology Service/SNOW – game for teaching kids/adults introductory keyboard shortcuts that are useful for navigating the computer (e.g. using TAB, arrow keys, ENTER; CTRL-TAB, copy cut paste save undo redo; text movement shortcuts like CTRL-arrow keys); it would be a game environment thought, not a Windows/Mac replica; e.g. to move a player along the map, you could use the arrow keys, but to make them jump from town to town (quicker), they could use CTRL with the arrow keys; each location would teach one or two keyboard shortcuts for a function and then perhaps give them a more real life comparison


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