A summary of the user experience track of the Fall 2007 Fluid Summit in Toronto.

UX Walkthroughs

Protocol, heuristics, process and reporting seem to be working. We'll continue to reflect and iterate as we do the walkthroughs.


Pain point and Component ID and prioritization activity

Pain point synthesis and categorization identified several areas of focus. Wiki pages for these areas can be found as child pages off the Pain Points & Problem Spaces page. Four areas were chosen to focus on and working groups formed around them:

There was also discussion around these areas in the larger group.  Initially we hoped to assign design and development effort to the areas also but we quickly realized we weren't there yet. 


In addition we identified the need to understand and create "the package" that is a component.  It's code, it's likely a design pattern or 2 as reference.  What else is required technically and from design perspective to allow folks to easily use components?  We recognized that ease of use of the components is VERY important.  In our typical learn by doing mode, we decided to identify potential integration points for the Reorderer component in both uPortal and Sakai to use as our test bed.  Gary & Daphne signed up to move this work forward.



1/2 day at JA-SIG 2007 Unconference in November. 

NEXT STEPS: U-Camp Planning

in December

NEXT STEPS:  Jumping off the JA-SIG planning, we'll jump into planning this one next.

User Testing

With all the great work and discussion, we ran out of time for this and decided to get a jump on it right after the Summit.  Shaw-Han and Barbara have started a wiki page and will be in touch to move this discussion along and move the Reorder component testing forward.


Kuali Student Overview

Paul gave a lightning talk on where they are and what the plan foward is based on Kuali Student UI Design Notes.  


Design Patterns

Allison gave a lightning presentation on design patterns.  She talked about what a pattern is, who the audience for Fluid patterns might be, showed some example patterns and provided us with many thought-provoking questions.  The discussion continued the next day a bit with the whole group.

Everyone agrees this is a key deliverable from Fluid in conjunction with components.   Allison and Barbara will champion this.


UX Activity Planning and Management

This discussion will happen on-line.  The idea is to utilize some agile development planning methods to help the UX folks self-manage and prioritize our work.  A huge bonus to this approach is the transparency it affords to the folks doing the work and the rest of the community. 


Content Management Research

Daphne gave a lightning presentation on the problem, goals, and plan behind this project.  Much more discussion will happen virtually.